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Weekend Warriors at the Office | Super God - Dev Blog
Weekend Warriors at the Office

Ludum Dare happened during the weekend and we were up for the challenge with our associate, Mats Kyyrö. The whole period was pleasingly chaotic overabundance and lack of ideas, sucking us all in the whirlpool of frantic game development.

Obviously not enough stuff

The result was a piece of work called Riptale. We wanted to have a lot of blade action combined with mystical ancient dragons and deadly caverns. After the concept got set, the rest of the game demo pretty much created itself.

Riptale on NES?

This was the first strides into the world of GameMaker for our development team. Some of the team members had a passing familiarity with what GameMaker used to be in the 90s. Needless to say, we were all pleasantly surprised by what can be achieved with it even in the shortest amount of time.

Gameplay snippet

We didn’t get everything we wanted into the demo but that’s a general theme when it comes to game development. However, the project is in a good enough state that we’re considering making an actual product out of it. Download the Ludum Dare alpha below and tell us your thoughts of it.

Download Riptale alpha

2 thoughts on “Weekend Warriors at the Office

  1. Hello just wanted to give you a quick heads up.
    The text in your post seem to be running off the screen in Firefox.

    I’m not sure if this is a format issue or something to do with internet browser compatibility but I thought I’d post to let
    you know. The design look great though! Hope you get the issue resolved soon. Thanks http://www.yahoo.net

    1. Thanks for the heads-up. Unfortunately I’m not able to reproduce the issue with the latest version of Firefox. Could it be fixed by clearing the browser cache on your end?

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